SONY Sony is studying the “hand tracking” technology for VR, the future may not need to spend money on the handle

Despite the limitation of performance, the experience of PS VR is not bad. I believe that many players have not yet had the courage to try the VR version of Resident Evil 7. Recently, Sony Mutual Entertainment applied for a hand tracking technology for the VR field in the United States . This technology confirms the position of the hand and captures the movement of the hand by wearing the device. Maybe one day we no longer need extra spending to buy the handles. In addition, Sony has applied for a VR patent for local multiplayer.__
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The hand tracking technology is implemented by a wearable device that configures a rotatable camera. The specific method is to use a camera of a plurality of wearable devices to capture a one-handed image, and after both hands are worn, the motion of both hands can be captured, and the captured image is converted into a data stream and sent to the host device. Moreover, the processed image data generates interactive elements in the virtual environment generated by the VR, and feedbacks the hand motion in real time. The experience of VR emphasizes the sense of immersion, and the somatosensory sticks and handles used in PS VR are naturally better than direct manipulation with both hands. Instead of adopting a Xbox Kinect gesture capture solution, Sony turned into a wearable bracelet, which has advantages for hand movements and even linear force recognition.__
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However, this only represents the official entry of the technology into the exploration of practicality, the specific launch time is still unknown.__
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